Remove special doinv key

The same thing can be done in config file with BIND=0:inventory
This commit is contained in:
Pasi Kallinen
2021-07-21 16:26:00 +03:00
parent a5e5435619
commit 893a14e2bd
5 changed files with 2 additions and 26 deletions

View File

@@ -4761,12 +4761,6 @@ With
.op number_pad
only.
Default is \(oqn\(cq.
.lp doinv
Show inventory.
With
.op number_pad
only.
Default is \(oq0\(cq.
.lp fight
Prefix key to force fight a direction.
Default is \(oqF\(cq.

View File

@@ -5224,9 +5224,6 @@ can only be bound to a single key.
Prefix key to start a count, to repeat a command this many times.
With {\it number\verb+_+pad\/} only. Default is~`{\tt n}'.
%.lp
\item[{\bb{doinv}}]
Show inventory. With {\it number\verb+_+pad\/} only. Default is~`{\tt 0}'.
%.lp
\item[{\bb{fight}}]
Prefix key to force fight a direction. Default is~`{\tt F}'.
%.lp

View File

@@ -571,6 +571,7 @@ defer encumbrance check during polymorph to new man; newman() -> redist_attr()
fix heap-use-after-free when attacking monster with potion
for "a" vs "an", add ukulele and uke as exceptions for "an u<anything>"
add new extended command #retravel
remove special doinv key, functionality was equal to BIND=0:inventory
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository