diff --git a/sys/msdos/Makefile1.cross b/sys/msdos/Makefile1.cross index 1e692237c..dc530d80b 100644 --- a/sys/msdos/Makefile1.cross +++ b/sys/msdos/Makefile1.cross @@ -5,7 +5,7 @@ # Makefile1.cross (this file) is for the host-side obj files and # utilities that will run on the host platform only. # -# Makefile2.cross is the the target platform obj files +# Makefile2.cross is for the target platform obj files # and utilities. # # Makefile2 utilizes the djgpp cross-compiler from Andrew Wu: diff --git a/sys/msdos/Makefile2.cross b/sys/msdos/Makefile2.cross index 38d8615b2..9c12ca7f2 100644 --- a/sys/msdos/Makefile2.cross +++ b/sys/msdos/Makefile2.cross @@ -5,7 +5,7 @@ # Makefile1.cross is for the host-side obj files and utilities that # will run on the host platform only. # -# Makefile2.cross (this file) is the the target platform obj files +# Makefile2.cross (this file) is for the target platform obj files # and utilities. # # Makefile2 utilizes the djgpp cross-compiler from Andrew Wu: @@ -13,7 +13,7 @@ # # In NetHack 3.7, the cross-compile for msdos can be used to # build the entire game to a complete ms-dos package and -# result (in theory). +# result (from theory to achieved on Nov 22, 2019). # # Game Installation Variables