spelling and typo fixes

Submitted for 3.7.0; all but one also apply to 3.6.3.

I rewrote the curses terminal-too-small message instead of just
fixing the spelling of "minumum".
This commit is contained in:
PatR
2019-12-11 12:35:45 -08:00
parent 850d37b47f
commit 8a57029503
12 changed files with 18 additions and 14 deletions

View File

@@ -598,7 +598,7 @@ getbones()
if (validate(fd, bones) != 0) {
if (!wizard)
pline("Discarding unuseable bones; no need to panic...");
pline("Discarding unusable bones; no need to panic...");
ok = FALSE;
} else {
ok = TRUE;

View File

@@ -2840,7 +2840,7 @@ int x, y;
if (!IS_DOOR(lev_p->typ))
return FALSE;
/* all rogue level doors are doorless but disallow diagonal access, so
we treat them as if their non-existant doors were actually present */
we treat them as if their non-existent doors were actually present */
if (Is_rogue_level(&u.uz))
return FALSE;
return !(lev_p->doormask & ~(D_NODOOR | D_BROKEN));

View File

@@ -395,7 +395,7 @@ static struct Comp_Opt {
},
{ "statuslines",
#ifdef CURSES_GRAPHICS
"2 or 3 lines for horizonal (bottom or top) status display",
"2 or 3 lines for horizontal (bottom or top) status display",
20, SET_IN_GAME
#else
"2 or 3 lines for status display",

View File

@@ -2260,7 +2260,7 @@ dodip()
more_than_one ? " that you dipped into" : "",
newbuf);
else
pline("Somehing happens.");
pline("Something happens.");
if (old_dknown
&& !objects[old_otyp].oc_name_known

View File

@@ -4396,7 +4396,7 @@ const char *Izchak_speaks[] = {
"%s says: 'These shopping malls give me a headache.'",
"%s says: 'Slow down. Think clearly.'",
"%s says: 'You need to take things one at a time.'",
"%s says: 'I don't like poofy coffee... give me Columbian Supremo.'",
"%s says: 'I don't like poofy coffee... give me Colombian Supremo.'",
"%s says that getting the devteam's agreement on anything is difficult.",
"%s says that he has noticed those who serve their deity will prosper.",
"%s says: 'Don't try to steal from me - I have friends in high places!'",

View File

@@ -93,7 +93,7 @@ const struct propname {
{ UNCHANGING, "unchanging" },
{ REFLECTING, "reflecting" },
{ FREE_ACTION, "free action" },
{ FIXED_ABIL, "fixed abilites" },
{ FIXED_ABIL, "fixed abilities" },
{ LIFESAVED, "life will be saved" },
{ 0, 0 },
};
@@ -1398,7 +1398,7 @@ long timeout;
break; /* case [otyp ==] candelabrum|tallow_candle|wax_candle */
default:
impossible("burn_object: unexpeced obj %s", xname(obj));
impossible("burn_object: unexpected obj %s", xname(obj));
break;
}
if (need_newsym)

View File

@@ -1591,7 +1591,7 @@ struct obj *otmp;
switch (tt) {
case ARROW_TRAP:
if (!otmp) {
impossible("steed hit by non-existant arrow?");
impossible("steed hit by non-existent arrow?");
return 0;
}
trapkilled = thitm(8, steed, otmp, 0, FALSE);
@@ -1599,7 +1599,7 @@ struct obj *otmp;
break;
case DART_TRAP:
if (!otmp) {
impossible("steed hit by non-existant dart?");
impossible("steed hit by non-existent dart?");
return 0;
}
trapkilled = thitm(7, steed, otmp, 0, FALSE);