diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index b60534aad..7f132707f 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1078,6 +1078,10 @@ have com_pager() check for failed nhl_init(); probably can't actually happen rearranging first-kill and first-hit gamelog messages to get hit before kill ordering resulted in "hit with a wielded weapon for first time" being given twice if that hit was delivered via applied polearm +rearranging the feedback for first-kill and first-hit introduced a bug by + not verifying that the wielded item used to hit was a weapon, giving + erroneous event feedback and potentially giving it over and over for + other non-weapon hits for as long as never-hit conduct stayed unbroken counting "just picked up" items when deciding what pseudo-classes should be included for the 'I' command's object class prompt was operating on an uninitialized varaible