Cross-compile build fixes
recover was not being built correctly under cross compilation
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@@ -118,6 +118,8 @@ DAT = $(DATNODLB) $(DATDLB)
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# $(CHGRP) $(GAMEGRP) $(INSTDIR)/sysconf && \
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# chmod $(VARFILEPERM) $(INSTDIR)/sysconf; fi );
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RECOVERBIN = recover
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# Lua
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LUAHEADERS = lib/lua-$(LUA_VERSION)/src
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LUATESTTARGET = $(LUAHEADERS)/lua.h
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@@ -283,7 +285,7 @@ package: $(GAME) recover $(VARDAT) spec_levs
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# recover can be used when INSURANCE is defined in include/config.h
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# and the checkpoint option is true
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recover: $(GAME)
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( cd util ; $(MAKE) recover )
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( cd util ; $(MAKE) $(RECOVERBIN) )
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dofiles:
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target=`sed -n \
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