a few constants that don't need to be octal at all
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@@ -1208,7 +1208,7 @@ getlev(NHFILE *nhfp, int pid, xint8 lev)
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them is different now than when the level was saved */
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restore_cham(mtmp);
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/* give hiders a chance to hide before their next move */
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if (ghostly || (elapsed > 00 && elapsed > (long) rnd(10)))
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if (ghostly || (elapsed > 0L && elapsed > (long) rnd(10)))
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hide_monst(mtmp);
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}
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#endif /* !SFCTOOL */
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