Move quest texts to lua
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@@ -622,7 +622,6 @@ newgame()
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if (iflags.news)
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display_file(NEWS, FALSE);
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#endif
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load_qtlist(); /* load up the quest text info */
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/* quest_init(); -- Now part of role_init() */
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mklev();
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@@ -639,7 +638,7 @@ newgame()
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if (flags.legacy) {
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flush_screen(1);
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com_pager(1);
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com_pager("legacy");
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}
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urealtime.realtime = 0L;
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