Move quest texts to lua
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@@ -57,7 +57,7 @@ DIRPERM = 0755
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# for Gnome
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# VARDATND = x11tiles pet_mark.xbm pilemark.xbm rip.xpm mapbg.xpm
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VARDATD = bogusmon data engrave epitaph oracles options quest.dat rumors
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VARDATD = bogusmon data engrave epitaph oracles options quest.lua rumors
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VARDAT = $(VARDATD) $(VARDATND)
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# Some versions of make use the SHELL environment variable as the shell
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@@ -133,8 +133,7 @@ oracles: $(GAME)
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options: $(GAME)
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( cd dat ; $(MAKE) options )
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quest.dat: $(GAME)
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( cd dat ; $(MAKE) quest.dat )
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quest.lua: $(GAME)
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spec_levs:
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( cd dat ; $(MAKE) spec_levs )
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@@ -247,9 +246,6 @@ fetch-Lua:
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update: $(GAME) recover $(VARDAT) spec_levs
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# (don't yank the old version out from under people who're playing it)
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-mv $(INSTDIR)/$(GAME) $(INSTDIR)/$(GAME).old
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# quest.dat is also kept open and has the same problems over NFS
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# (quest.dat may be inside nhdat if dlb is in use)
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-mv $(INSTDIR)/quest.dat $(INSTDIR)/quest.dat.old
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-mv $(INSTDIR)/nhdat $(INSTDIR)/nhdat.old
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# set up new versions of the game files
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( $(MAKE) dofiles )
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