stinking nemesis
Noticed when testing erodeproof Mitre of Holiness: the cloud of stinking gas released by Nalzok when he died ending up killing my pet and my hero got blamed for that. Don't blame--or credit--the hero for monsters affected by the gas cloud when a dying nemesis produces such.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 questpgr.c $NHDT-Date: 1655065145 2022/06/12 20:19:05 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.79 $ */
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/* NetHack 3.7 questpgr.c $NHDT-Date: 1687036548 2023/06/17 21:15:48 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.82 $ */
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/* Copyright 1991, M. Stephenson */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -171,8 +171,8 @@ stinky_nemesis(struct monst *mon)
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(void) com_pager_core(gu.urole.filecode, "killed_nemesis", FALSE, &mesg);
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#endif
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/* this is somewhat fragile; it assumes that when both (noxious or
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poisonous or toxic) and (gas or fumes) are present, the latter
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/* this is somewhat fragile; it assumes that when both {noxious or
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poisonous or toxic} and {gas or fumes} are present, the latter
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refers to the former rather than to something unrelated; it does
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make sure that fumes occurs after noxious rather than before */
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if (mesg) {
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