invent, youmonst, hackdir moved to g.
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@@ -169,7 +169,7 @@ E const struct class_sym def_monsyms[MAXMCLASSES]; /* default class symbols */
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E uchar monsyms[MAXMCLASSES]; /* current class symbols */
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#include "obj.h"
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E NEARDATA struct obj *invent, *uarm, *uarmc, *uarmh, *uarms, *uarmg, *uarmf,
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E NEARDATA struct obj *uarm, *uarmc, *uarmh, *uarms, *uarmg, *uarmf,
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*uarmu, /* under-wear, so to speak */
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*uskin, *uamul, *uleft, *uright, *ublindf, *uwep, *uswapwep, *uquiver;
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@@ -191,7 +191,6 @@ E NEARDATA struct u_realtime urealtime;
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#endif
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E NEARDATA struct monst zeromonst; /* for init of new or temp monsters */
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E NEARDATA struct monst youmonst; /* monster details when hero is poly'd */
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struct mvitals {
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uchar born;
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@@ -694,6 +693,12 @@ struct instance_globals {
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long wailmsg;
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struct obj *migrating_objs; /* objects moving to another dungeon level */
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struct obj *billobjs; /* objects not yet paid for */
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#if defined(MICRO) || defined(WIN32)
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char hackdir[PATHLEN]; /* where rumors, help, record are */
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#endif /* MICRO || WIN32 */
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struct monst youmonst;
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struct obj *invent;
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/* dig.c */
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