Fix saving xlogfile realtime
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@@ -67,7 +67,7 @@ struct u_achieve {
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};
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struct u_realtime {
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time_t realtime; /* actual playing time up until the last restore */
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long realtime; /* actual playing time up until the last restore, seconds */
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time_t restored; /* time the game was started or restored */
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time_t endtime;
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};
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