diff --git a/doc/fixes35.0 b/doc/fixes35.0 index 1d52652e6..74fa5f47b 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -840,6 +840,8 @@ declining to attack a peaceful monster via movement used up nutrition even declining to attack a peaceful monster via kicking woke nearby monsters and scuffed engraving at hero's location even though no action took place make hero be immune from stinking cloud damage during successful prayer +very fast hero would sometimes take two consecutive moves with very fast + monsters then getting two moves, instead of interleaving the activity Platform- and/or Interface-Specific Fixes diff --git a/src/allmain.c b/src/allmain.c index 8744323b2..1742a302c 100644 --- a/src/allmain.c +++ b/src/allmain.c @@ -97,7 +97,7 @@ boolean resuming; context.mon_moving = TRUE; do { monscanmove = movemon(); - if (youmonst.movement > NORMAL_SPEED) + if (youmonst.movement >= NORMAL_SPEED) break; /* it's now your turn */ } while (monscanmove); context.mon_moving = FALSE;