monster polearm usage (trunk only)
From newsgroup discussion, reproduced with current dev code (the missing capitalization is a post-3.4.3 buglet): The orc tries to wield a halberd. the orc's bow is welded to her hand! The orc thrusts a halberd. You are almost hit by a halberd. Caused by overloading polearm attacks with throwing. The monster throwing code didn't enforce that a polearm must be successfully wielded.
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@@ -245,6 +245,7 @@ fix sequencing issues with dropping #invoked Heart of Ahriman
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applying an unpaid stack of potions of oil forced hero to buy all of them
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instead of just the one which got split off and lit
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sometimes when hero is forced to buy an unpaid shop item its price changed
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monster could attack with a polearm even after attempt to wield that failed
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Platform- and/or Interface-Specific Fixes
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