Use u_at macro

This commit is contained in:
Pasi Kallinen
2022-02-23 20:28:35 +02:00
parent 2635c60280
commit 8e91320d2f
40 changed files with 126 additions and 130 deletions

View File

@@ -350,7 +350,7 @@ maketrap(int x, int y, int typ)
if (undestroyable_trap(ttmp->ttyp))
return (struct trap *) 0;
oldplace = TRUE;
if (u.utrap && x == u.ux && y == u.uy
if (u.utrap && u_at(x, y)
&& ((u.utraptype == TT_BEARTRAP && typ != BEAR_TRAP)
|| (u.utraptype == TT_WEB && typ != WEB)
|| (u.utraptype == TT_PIT && !is_pit(typ))
@@ -691,7 +691,7 @@ animate_statue(
: golem_xform ? "turns into flesh"
: (nonliving(mon->data) || is_vampshifter(mon)) ? "moves"
: "comes to life";
if ((x == u.ux && y == u.uy) || cause == ANIMATE_SPELL) {
if (u_at(x, y) || cause == ANIMATE_SPELL) {
/* "the|your|Manlobbi's statue [of a wombat]" */
shkp = shop_keeper(*in_rooms(mon->mx, mon->my, SHOPBASE));
Sprintf(statuename, "%s%s", shk_your(tmpbuf, statue),
@@ -761,7 +761,7 @@ animate_statue(
delobj(statue);
/* avoid hiding under nothing */
if (x == u.ux && y == u.uy && Upolyd && hides_under(g.youmonst.data)
if (u_at(x, y) && Upolyd && hides_under(g.youmonst.data)
&& !OBJ_AT(x, y))
u.uundetected = 0;
@@ -2797,7 +2797,7 @@ launch_obj(
launch_drop_spot((struct obj *) 0, 0, 0);
break;
}
} else if (g.bhitpos.x == u.ux && g.bhitpos.y == u.uy) {
} else if (u_at(g.bhitpos.x, g.bhitpos.y)) {
if (g.multi)
nomul(0);
if (thitu(9 + singleobj->spe, dmgval(singleobj, &g.youmonst),
@@ -4461,7 +4461,7 @@ cnv_trap_obj(
stackobj(otmp);
}
newsym(ttmp->tx, ttmp->ty);
if (u.utrap && ttmp->tx == u.ux && ttmp->ty == u.uy)
if (u.utrap && u_at(ttmp->tx, ttmp->ty))
reset_utrap(TRUE);
deltrap(ttmp);
}
@@ -4882,7 +4882,7 @@ untrap(boolean force)
if (ttmp && !ttmp->tseen)
ttmp = 0;
trapdescr = ttmp ? trapname(ttmp->ttyp, FALSE) : 0;
here = (x == u.ux && y == u.uy); /* !u.dx && !u.dy */
here = u_at(x, y); /* !u.dx && !u.dy */
if (here) /* are there are one or more containers here? */
for (otmp = g.level.objects[x][y]; otmp; otmp = otmp->nexthere)
@@ -4941,7 +4941,7 @@ untrap(boolean force)
if (deal_with_floor_trap) {
if (u.utrap) {
You("cannot deal with %s while trapped%s!", the_trap,
(x == u.ux && y == u.uy) ? " in it" : "");
u_at(x, y) ? " in it" : "");
return 1;
}
if ((mtmp = m_at(x, y)) != 0
@@ -5354,9 +5354,9 @@ chest_trap(
delete_contents(obj);
/* unpunish() in advance if either ball or chain (or both)
is going to be destroyed */
if (Punished && ((uchain->ox == u.ux && uchain->oy == u.uy)
if (Punished && (u_at(uchain->ox, uchain->oy)
|| (uball->where == OBJ_FLOOR
&& uball->ox == u.ux && uball->oy == u.uy)))
&& u_at(uball->ox, uball->oy))))
unpunish();
for (otmp = g.level.objects[u.ux][u.uy]; otmp; otmp = otmp2) {
@@ -5613,7 +5613,7 @@ boolean
uteetering_at_seen_pit(struct trap* trap)
{
return (trap && is_pit(trap->ttyp) && trap->tseen
&& trap->tx == u.ux && trap->ty == u.uy
&& u_at(trap->tx, trap->ty)
&& !(u.utrap && u.utraptype == TT_PIT));
}
@@ -5625,7 +5625,7 @@ boolean
uescaped_shaft(struct trap* trap)
{
return (trap && is_hole(trap->ttyp) && trap->tseen
&& trap->tx == u.ux && trap->ty == u.uy);
&& u_at(trap->tx, trap->ty));
}
/* Destroy a trap that emanates from the floor. */
@@ -5642,7 +5642,7 @@ delfloortrap(struct trap* ttmp)
|| (ttmp->ttyp == ANTI_MAGIC))) {
register struct monst *mtmp;
if (ttmp->tx == u.ux && ttmp->ty == u.uy) {
if (u_at(ttmp->tx, ttmp->ty)) {
if (u.utraptype != TT_BURIEDBALL)
reset_utrap(TRUE);
} else if ((mtmp = m_at(ttmp->tx, ttmp->ty)) != 0) {