Fix mention_walls distinguishing unseen walls from solid stone
Bumping into an unseen wall reported "a wall" instead of "solid stone", even though you could not know it was a wall when looking at it. Use the same method when looking at glyphs on the map instead of the map location type. Fixes #318
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@@ -765,6 +765,7 @@ falling down a hole or trapdoor will cause damage proportional to fall height
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stinking gas clouds block line-of-sight
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covetous monsters will teleport to downstairs or upstairs to heal
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have fake player monsters use verbalize instead of pline when reacting to chat
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fix mention_walls distinguishing unseen walls from solid stone
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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