Adjust seenres when observed attack succeeds
If a monster sees an elemental attack succeed from some other creature or environmental danger, it will be willing to try those attacks again.
This commit is contained in:
committed by
Pasi Kallinen
parent
82d83dc83d
commit
8fa53d6ac5
+3
-1
@@ -574,8 +574,10 @@ drinksink(void)
|
||||
if (Fire_resistance) {
|
||||
pline("It seems quite tasty.");
|
||||
monstseesu(M_SEEN_FIRE);
|
||||
} else
|
||||
} else {
|
||||
losehp(rnd(6), "sipping boiling water", KILLED_BY);
|
||||
monstunseesu(M_SEEN_FIRE);
|
||||
}
|
||||
/* boiling water burns considered fire damage */
|
||||
break;
|
||||
case 3:
|
||||
|
||||
Reference in New Issue
Block a user