X11 persistent inventory again: initial display
If 'perm_invent' is preset in player's options, have X11 show the persistent inventory window from the start instead of waiting for an 'i' command. moveloop() prolog needed a tweak do deal with it cleanly. Require WC_PERM_INVENT in order to honor the perm_invent option. X11 and curses already set that, tty and curses don't support it, so only Windows GUI needed to be updated for it.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 mswproc.c $NHDT-Date: 1596498364 2020/08/03 23:46:04 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.153 $ */
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/* NetHack 3.7 mswproc.c $NHDT-Date: 1613292828 2021/02/14 08:53:48 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.165 $ */
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/* Copyright (C) 2001 by Alex Kompel */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -86,6 +86,7 @@ struct window_procs mswin_procs = {
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| WC_FONTSIZ_MESSAGE | WC_FONTSIZ_STATUS | WC_FONTSIZ_MENU
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| WC_FONTSIZ_TEXT | WC_TILE_WIDTH | WC_TILE_HEIGHT | WC_TILE_FILE
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| WC_VARY_MSGCOUNT | WC_WINDOWCOLORS | WC_PLAYER_SELECTION
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| WC_PERM_INVENT
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| WC_SPLASH_SCREEN | WC_POPUP_DIALOG | WC_MOUSE_SUPPORT,
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#ifdef STATUS_HILITES
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WC2_HITPOINTBAR | WC2_FLUSH_STATUS | WC2_RESET_STATUS | WC2_HILITE_STATUS |
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