From 9016d65df491b593817ed110431b84b59196b784 Mon Sep 17 00:00:00 2001 From: PatR Date: Sun, 10 Sep 2023 14:25:41 -0700 Subject: [PATCH] another wall of lava fix Use inverse video for wall of lava if color is disabled, same as is done for ordinary lava. The two won't have any visible distinction from each other but at least wall of lava won't look like water. --- src/display.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/display.c b/src/display.c index 543f0ab1a..9d5f2a16c 100644 --- a/src/display.c +++ b/src/display.c @@ -2733,7 +2733,7 @@ reset_glyphmap(enum glyphmap_change_triggers trigger) if (!iflags.use_color) { /* try to provide a visible difference between water and lava if they use the same symbol and color is disabled */ - if (cmap == S_lava + if ((cmap == S_lava || cmap == S_lavawall) && (gs.showsyms[gmap->sym.symidx] == gs.showsyms[S_pool + SYM_OFF_P] || gs.showsyms[gmap->sym.symidx]