moves, monstermoves, wailmsg, migrating_objs and billobjs moved to g.
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@@ -360,7 +360,7 @@ boolean credit_hero;
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exercise(A_WIS, TRUE);
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}
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/* moves==1L => initial inventory, gameover => final disclosure */
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if (moves > 1L && !program_state.gameover) {
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if (g.moves > 1L && !program_state.gameover) {
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if (objects[oindx].oc_class == GEM_CLASS)
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gem_learned(oindx); /* could affect price of unpaid gems */
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update_inventory();
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