soundlib terminology update - sound_triggers

Switch to using the term "sound triggers" for things that
result in a call to one of the soundlib routines.

SNDCAP_* renamed to SOUND_TRIGGER_*
sndcap field in the sound_procs struct changed to sound_triggers
This commit is contained in:
nhmall
2023-01-27 22:21:53 -05:00
parent 8560e61c96
commit 90895330c5
6 changed files with 103 additions and 204 deletions
+2 -1
View File
@@ -25,7 +25,8 @@ static void windsound_play_usersound(char *, int32_t, int32_t);
struct sound_procs windsound_procs = {
SOUNDID(windsound),
SNDCAP_USERSOUNDS | SNDCAP_SOUNDEFFECTS | SNDCAP_HEROMUSIC,
SOUND_TRIGGER_USERSOUNDS | SOUND_TRIGGER_SOUNDEFFECTS
| SOUND_TRIGGER_HEROMUSIC,
windsound_init_nhsound,
windsound_exit_nhsound,
windsound_achievement,