flying hero should be able to pass through a hole using '>'
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@@ -2508,7 +2508,7 @@ E boolean FDECL(burnarmor, (struct monst *));
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E int FDECL(erode_obj, (struct obj *, const char *, int, int));
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E boolean FDECL(grease_protect, (struct obj *, const char *, struct monst *));
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E struct trap *FDECL(maketrap, (int, int, int));
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E void FDECL(fall_through, (BOOLEAN_P));
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E void FDECL(fall_through, (BOOLEAN_P, unsigned));
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E struct monst *FDECL(animate_statue,
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(struct obj *, XCHAR_P, XCHAR_P, int, int *));
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E struct monst *FDECL(activate_statue_trap,
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