add pickup_thrown option (trunk only)

This patch by <email deleted> was released
when 3.4.1 was current and has been incorporated into slash'em.  It is
extremely useful while using ranged weapons.  When both autopickup and
pickup_thrown are enabled, walking across previously thrown objects will
pick them up even if they don't match the current pickup_types list.
[See cvs log for patchlevel.h for longer description.]
This commit is contained in:
nethack.rankin
2006-05-13 04:57:52 +00:00
parent 151bff298c
commit 9151db8aaf
11 changed files with 41 additions and 20 deletions

View File

@@ -88,6 +88,7 @@ boolean restore;
otmp->cknown = 0;
otmp->invlet = 0;
otmp->no_charge = 0;
otmp->was_thrown = 0;
/* strip user-supplied names */
/* Statue and some corpse names are left intact,