add pickup_thrown option (trunk only)
This patch by <email deleted> was released when 3.4.1 was current and has been incorporated into slash'em. It is extremely useful while using ranged weapons. When both autopickup and pickup_thrown are enabled, walking across previously thrown objects will pick them up even if they don't match the current pickup_types list. [See cvs log for patchlevel.h for longer description.]
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@@ -88,6 +88,7 @@ boolean restore;
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otmp->cknown = 0;
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otmp->invlet = 0;
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otmp->no_charge = 0;
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otmp->was_thrown = 0;
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/* strip user-supplied names */
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/* Statue and some corpse names are left intact,
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