more src reformatting

Fixing up mis-indented block comments, but hit some files that hadn't
had the earlier mixture of tab replacement, etc, so it's bigger than I
expected.  If I get to it, they'll be another round of this tomorrow.
This commit is contained in:
PatR
2015-11-06 03:14:50 -08:00
parent 102e427ca7
commit 915dd89270
14 changed files with 811 additions and 752 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 do_name.c $NHDT-Date: 1444617209 2015/10/12 02:33:29 $ $NHDT-Branch: master $:$NHDT-Revision: 1.75 $ */
/* NetHack 3.6 do_name.c $NHDT-Date: 1446808440 2015/11/06 11:14:00 $ $NHDT-Branch: master $:$NHDT-Revision: 1.77 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -29,10 +29,11 @@ nextmbuf()
/* function for getpos() to highlight desired map locations.
* parameter value 0 = initialize, 1 = highlight, 2 = done
*/
void (*getpos_hilitefunc)(int) = NULL;
void FDECL((*getpos_hilitefunc), (int)) = (void FDECL((*), (int))) 0;
void
getpos_sethilite(f)
void (*f)(int);
void FDECL((*f), (int));
{
getpos_hilitefunc = f;
}
@@ -244,8 +245,7 @@ const char *goal;
|| glyph_to_cmap(k) == S_darkroom
|| glyph_to_cmap(k) == S_corr
|| glyph_to_cmap(k) == S_litcorr)) {
/* what the hero remembers to be at tx,ty
*/
/* what hero remembers to be at tx,ty */
k = glyph_at(tx, ty);
}
if (glyph_is_cmap(k)
@@ -384,8 +384,7 @@ struct obj *obj;
{
if (has_oname(obj))
return ONAME(obj);
else
return "";
return "";
}
/* historical note: this returns a monster pointer because it used to
@@ -718,8 +717,8 @@ register struct obj *obj;
(void) mungspaces(buf);
if (!*buf) {
if (*str1) { /* had name, so possibly remove from disco[] */
/* strip name first, for the update_inventory() call
from undiscover_object() */
/* strip name first, for the update_inventory() call
from undiscover_object() */
*str1 = (char *) 0;
undiscover_object(obj->otyp);
}
@@ -821,20 +820,20 @@ rndghostname()
return rn2(7) ? ghostnames[rn2(SIZE(ghostnames))] : (const char *) plname;
}
/* Monster naming functions:
/*
* Monster naming functions:
* x_monnam is the generic monster-naming function.
* seen unseen detected named
* mon_nam: the newt it the invisible orc Fido
* noit_mon_nam:the newt (as if detected) the invisible orc Fido
* l_monnam: newt it invisible orc dog called
*fido
* Monnam: The newt It The invisible orc Fido
* noit_Monnam: The newt (as if detected) The invisible orc Fido
* Adjmonnam: The poor newt It The poor invisible orc The poor Fido
* Amonnam: A newt It An invisible orc Fido
* a_monnam: a newt it an invisible orc Fido
* m_monnam: newt xan orc Fido
* y_monnam: your newt your xan your invisible orc Fido
* seen unseen detected named
* mon_nam: the newt it the invisible orc Fido
* noit_mon_nam:the newt (as if detected) the invisible orc Fido
* l_monnam: newt it invisible orc dog called Fido
* Monnam: The newt It The invisible orc Fido
* noit_Monnam: The newt (as if detected) The invisible orc Fido
* Adjmonnam: The poor newt It The poor invisible orc The poor Fido
* Amonnam: A newt It An invisible orc Fido
* a_monnam: a newt it an invisible orc Fido
* m_monnam: newt xan orc Fido
* y_monnam: your newt your xan your invisible orc Fido
*/
/* Bug: if the monster is a priest or shopkeeper, not every one of these
@@ -953,6 +952,7 @@ boolean called;
if (do_hallu) {
char rnamecode;
char *rname = rndmonnam(&rnamecode);
Strcat(buf, rname);
name_at_start = bogon_is_pname(rnamecode);
} else if (has_mname(mtmp)) {
@@ -982,6 +982,7 @@ boolean called;
}
} else if (is_mplayer(mdat) && !In_endgame(&u.uz)) {
char pbuf[BUFSZ];
Strcpy(pbuf, rank_of((int) mtmp->m_lev, monsndx(mdat),
(boolean) mtmp->female));
Strcat(buf, lcase(pbuf));
@@ -1015,7 +1016,7 @@ boolean called;
Strcpy(buf, buf2);
return buf;
case ARTICLE_A:
return (an(buf));
return an(buf);
case ARTICLE_NONE:
default:
return buf;
@@ -1025,18 +1026,18 @@ boolean called;
char *
l_monnam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
return (x_monnam(mtmp, ARTICLE_NONE, (char *) 0,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, TRUE));
return x_monnam(mtmp, ARTICLE_NONE, (char *) 0,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, TRUE);
}
char *
mon_nam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
return (x_monnam(mtmp, ARTICLE_THE, (char *) 0,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, FALSE));
return x_monnam(mtmp, ARTICLE_THE, (char *) 0,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, FALSE);
}
/* print the name as if mon_nam() was called, but assume that the player
@@ -1045,32 +1046,32 @@ register struct monst *mtmp;
*/
char *
noit_mon_nam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
return (x_monnam(mtmp, ARTICLE_THE, (char *) 0,
(has_mname(mtmp)) ? (SUPPRESS_SADDLE | SUPPRESS_IT)
return x_monnam(mtmp, ARTICLE_THE, (char *) 0,
(has_mname(mtmp)) ? (SUPPRESS_SADDLE | SUPPRESS_IT)
: SUPPRESS_IT,
FALSE));
FALSE);
}
char *
Monnam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
register char *bp = mon_nam(mtmp);
*bp = highc(*bp);
return (bp);
return bp;
}
char *
noit_Monnam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
register char *bp = noit_mon_nam(mtmp);
*bp = highc(*bp);
return (bp);
return bp;
}
/* monster's own name */
@@ -1100,33 +1101,32 @@ struct monst *mtmp;
char *
Adjmonnam(mtmp, adj)
register struct monst *mtmp;
register const char *adj;
struct monst *mtmp;
const char *adj;
{
register char *bp =
x_monnam(mtmp, ARTICLE_THE, adj,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, FALSE);
char *bp = x_monnam(mtmp, ARTICLE_THE, adj,
has_mname(mtmp) ? SUPPRESS_SADDLE : 0, FALSE);
*bp = highc(*bp);
return (bp);
return bp;
}
char *
a_monnam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
return x_monnam(mtmp, ARTICLE_A, (char *) 0,
(has_mname(mtmp)) ? SUPPRESS_SADDLE : 0, FALSE);
has_mname(mtmp) ? SUPPRESS_SADDLE : 0, FALSE);
}
char *
Amonnam(mtmp)
register struct monst *mtmp;
struct monst *mtmp;
{
register char *bp = a_monnam(mtmp);
char *bp = a_monnam(mtmp);
*bp = highc(*bp);
return (bp);
return bp;
}
/* used for monster ID by the '/', ';', and 'C' commands to block remote
@@ -1170,7 +1170,6 @@ char *buf, *code;
return mname;
}
#define BOGUSMONSIZE 100 /* arbitrary */
/* return a random monster name, for hallucination */
char *
rndmonnam(code)
@@ -1179,6 +1178,7 @@ char *code;
static char buf[BUFSZ];
char *mname;
int name;
#define BOGUSMONSIZE 100 /* arbitrary */
if (code)
*code = '\0';
@@ -1194,8 +1194,8 @@ char *code;
mname = strcpy(buf, mons[name].mname);
}
return mname;
}
#undef BOGUSMONSIZE
}
/* check bogusmon prefix to decide whether it's a personal name */
boolean
@@ -1249,8 +1249,10 @@ const char *
rndcolor()
{
int k = rn2(CLR_MAX);
return Hallucination ? hcolor((char *) 0)
: (k == NO_COLOR) ? "colorless" : c_obj_colors[k];
: (k == NO_COLOR) ? "colorless"
: c_obj_colors[k];
}
/* Aliases for road-runner nemesis