Use macro for a location next to hero

This commit is contained in:
Pasi Kallinen
2022-02-12 11:05:07 +02:00
parent 2b4cf04281
commit 91e2d3633e
23 changed files with 53 additions and 50 deletions

View File

@@ -2186,7 +2186,7 @@ breakobj(
obj->in_use = 1; /* in case it's fatal */
if (obj->otyp == POT_OIL && obj->lamplit) {
explode_oil(obj, x, y);
} else if (distu(x, y) <= 2) {
} else if (next2u(x, y)) {
if (!breathless(g.youmonst.data) || haseyes(g.youmonst.data)) {
/* wet towel protects both eyes and breathing */
if (obj->otyp != POT_WATER && !Half_gas_damage) {