Add sortloot -patch
Adds the "sortloot" compound option, with possible values of "none", "loot", or "full". It controls the sorting of item pickup lists for inventory and looting.
This commit is contained in:
22
src/objnam.c
22
src/objnam.c
@@ -19,6 +19,8 @@ STATIC_DCL void FDECL(add_erosion_words, (struct obj *, char *));
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STATIC_DCL boolean FDECL(singplur_lookup, (char *,char *,BOOLEAN_P,
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const char *const *));
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STATIC_DCL char *FDECL(singplur_compound, (char *));
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STATIC_DCL char *FDECL(xname_flags, (struct obj *, unsigned));
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struct Jitem {
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int item;
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@@ -237,7 +239,15 @@ boolean juice; /* whether or not to append " juice" to the name */
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char *
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xname(obj)
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struct obj *obj;
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{
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return xname_flags(obj, CXN_NORMAL);
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}
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char *
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xname_flags(obj, cxn_flags)
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register struct obj *obj;
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unsigned cxn_flags; /* bitmask of CXN_xxx values */
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{
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register char *buf;
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register int typ = obj->otyp;
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@@ -246,7 +256,7 @@ register struct obj *obj;
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const char *actualn = OBJ_NAME(*ocl);
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const char *dn = OBJ_DESCR(*ocl);
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const char *un = ocl->oc_uname;
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boolean pluralize = (obj->quan != 1L);
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boolean pluralize = (obj->quan != 1L) && !(cxn_flags & CXN_SINGULAR);
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boolean known, dknown, bknown;
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buf = nextobuf() + PREFIX; /* leave room for "17 -3 " */
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@@ -1066,6 +1076,16 @@ struct obj *obj;
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return xname(obj);
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}
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/* like cxname, but ignores quantity */
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char *
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cxname_singular(obj)
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struct obj *obj;
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{
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if (obj->otyp == CORPSE)
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return corpse_xname(obj, (const char *)0, CXN_SINGULAR);
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return xname_flags(obj, CXN_SINGULAR);
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}
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/* treat an object as fully ID'd when it might be used as reason for death */
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char *
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killer_xname(obj)
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