lava_effects() bit
lava_effects() item destrunction had the logic for handling Book of the Dead wrong. (However, that didn't matter since the obj_resists() check earlier would prevent it from being burned up. Fix it anyway.)
This commit is contained in:
@@ -6609,11 +6609,11 @@ lava_effects(void)
|
||||
|
||||
for (obj = gi.invent; obj; obj = obj2) {
|
||||
obj2 = obj->nobj;
|
||||
/* above, we set in_use for objects which are to be destroyed */
|
||||
if (obj->o_id == protect_oid) {
|
||||
; /* skip protected item; caller expects to retain access */
|
||||
} else if (obj->otyp == SPE_BOOK_OF_THE_DEAD && !Blind) {
|
||||
if (usurvive)
|
||||
/* skip protected item; caller expects to retain access */
|
||||
obj->in_use = 1; /* was cleared when setting protect_oid */
|
||||
} else if (obj->otyp == SPE_BOOK_OF_THE_DEAD) {
|
||||
if (usurvive && !Blind)
|
||||
pline("%s glows a strange %s, but remains intact.",
|
||||
The(xname(obj)), hcolor("dark red"));
|
||||
} else if (obj->in_use) {
|
||||
|
||||
Reference in New Issue
Block a user