Lua: Make des.monster use boolean params
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30
doc/lua.adoc
30
doc/lua.adoc
@@ -489,25 +489,25 @@ The hash parameter accepts the following keys:
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| class | string | monster class, eg "D"
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| x, y | integers |
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| coord | table of two integer |
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| peaceful | 0 or 1 |
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| asleep | 0 or 1 |
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| peaceful | boolean |
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| asleep | boolean |
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| name | string | name of the monster
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| female | 0 or 1 |
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| invisible | 0 or 1 |
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| cancelled | 0 or 1 |
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| revived | 0 or 1 |
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| avenge | 0 or 1 |
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| female | boolean |
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| invisible | boolean |
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| cancelled | boolean |
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| revived | boolean |
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| avenge | boolean |
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| fleeing | 0 - 127 |
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| blinded | 0 - 127 |
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| paralyzed | 0 - 127 |
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| stunned | 0 or 1 |
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| confused | 0 or 1 |
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| waiting | 0 or 1 | monster will wait until hero gets next to it
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| tail | 0 or 1 | generate worm without a tail?
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| group | 0 or 1 | generate a group of monsters?
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| adjacentok | 0 or 1 | is adjacent location ok, if given one is not suitable?
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| ignorewater | 0 or 1 | ignore water when choosing location for the monster
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| countbirth | 0 or 1 | do we count this monster as generated
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| stunned | boolean |
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| confused | boolean |
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| waiting | boolean | monster will wait until hero gets next to it
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| tail | boolean | generate worm without a tail?
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| group | boolean | generate a group of monsters?
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| adjacentok | boolean | is adjacent location ok, if given one is not suitable?
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| ignorewater | boolean | ignore water when choosing location for the monster
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| countbirth | boolean | do we count this monster as generated
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| appear_as | string | monster can appear as object, monster, or terrain. Add "obj:", "mon:", or "ter:" prefix to the value. |
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| inventory | function | objects generated in the function are given to the monster
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|===
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