Qt support for changing 'statuslines' dynamically
Turns out it was nearly as simple as I originally thought. I just missed one significant detail the first time around. This leaves DYNAMIC_STATUSLINES as conditionl but now enables it by default. Using 'O' to change 'statuslines' from 2 to 3 or vice versa now works for Qt as well as for curses and tty.
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@@ -246,7 +246,8 @@ statushilites whether to display status highlights (when non-zero) and [0]
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also how many turns to display temporary highlights (for
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'up', 'down', and 'changed' hilite_status rules)
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statuslines whether to use expanded (3) or condensed (2) status [2]
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(for tty and curses; 2 is traditional, 3 is recommended)
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(for tty and curses; 2 is traditional, 3 is recommended;
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also for Qt, where 3 is traditional and 2 is recommended)
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suppress_alert disable various version-specific warnings about changes []
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in game play or the user interface, such as notification given
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for the 'Q' command that quitting is now done via #quit
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@@ -321,9 +322,6 @@ role Your starting role (e.g., role:Barbarian, role:Valk). [random]
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as possible. You can also still denote your role by
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appending it to the "name" option (e.g., name:Vic-V), but
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the "role" option will take precedence.
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statuslines whether to use expanded (3) or condensed (2) status [2]
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(unlike for tty and curses, for Qt this can only be be set at
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startup; also unlike tty and curses, 2 is recommended over 3)
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windowtype windowing system to be used [depends on operating system and
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compile-time setup] if more than one choice is available.
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Some instances of the program support only one window-type;
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