Qt support for changing 'statuslines' dynamically

Turns out it was nearly as simple as I originally thought.
I just missed one significant detail the first time around.
This leaves DYNAMIC_STATUSLINES as conditionl but now enables
it by default.  Using 'O' to change 'statuslines' from 2 to 3
or vice versa now works for Qt as well as for curses and tty.
This commit is contained in:
PatR
2020-12-22 11:10:32 -08:00
parent 430edb5a74
commit 934808be0e
6 changed files with 19 additions and 21 deletions

View File

@@ -246,7 +246,8 @@ statushilites whether to display status highlights (when non-zero) and [0]
also how many turns to display temporary highlights (for
'up', 'down', and 'changed' hilite_status rules)
statuslines whether to use expanded (3) or condensed (2) status [2]
(for tty and curses; 2 is traditional, 3 is recommended)
(for tty and curses; 2 is traditional, 3 is recommended;
also for Qt, where 3 is traditional and 2 is recommended)
suppress_alert disable various version-specific warnings about changes []
in game play or the user interface, such as notification given
for the 'Q' command that quitting is now done via #quit
@@ -321,9 +322,6 @@ role Your starting role (e.g., role:Barbarian, role:Valk). [random]
as possible. You can also still denote your role by
appending it to the "name" option (e.g., name:Vic-V), but
the "role" option will take precedence.
statuslines whether to use expanded (3) or condensed (2) status [2]
(unlike for tty and curses, for Qt this can only be be set at
startup; also unlike tty and curses, 2 is recommended over 3)
windowtype windowing system to be used [depends on operating system and
compile-time setup] if more than one choice is available.
Some instances of the program support only one window-type;