add comment prior to soundeffect_automapping table
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@@ -1934,6 +1934,20 @@ struct soundeffect_automapping {
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const char *base_filename;
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const char *base_filename;
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};
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};
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/*
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* The base_filename field represents the unique part of a file
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* name to find in the file system (or in the embedded resources for
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* some soundlibs). It is the soundeffects file that will be played
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* for the sound effect identified by seid. Without an entry in the
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* table below, the automapping of a soundeffect id to a particular
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* file name will not occur and no soundeffect will be possible.
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* The entries in the following table are not required to be in
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* any particular order, but an entry for each soundeffect from the
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* sound_effect_entries enum in sndprocs.h should be present.
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*
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*/
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static const struct soundeffect_automapping
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static const struct soundeffect_automapping
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se_mappings_init[number_of_se_entries] = {
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se_mappings_init[number_of_se_entries] = {
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{ se_zero_invalid, "" },
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{ se_zero_invalid, "" },
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