replace some trap function result magic numbers
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@@ -99,7 +99,7 @@ kickdmg(struct monst *mon, boolean clumsy)
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place_monster(mon, mdx, mdy);
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newsym(mon->mx, mon->my);
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set_apparxy(mon);
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if (mintrap(mon) == 2)
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if (mintrap(mon) == Trap_Killed_Mon)
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trapkilled = TRUE;
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}
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}
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