Monster known traps bit twiddling
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@@ -641,7 +641,7 @@ shkinit(const struct shclass* shp, struct mkroom* sroom)
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shk->isshk = shk->mpeaceful = 1;
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set_malign(shk);
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shk->msleeping = 0;
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shk->mtrapseen = ~0; /* we know all the traps already */
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mon_learns_traps(shk, ALL_TRAPS); /* we know all the traps already */
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eshkp->shoproom = (schar) ((sroom - g.rooms) + ROOMOFFSET);
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sroom->resident = shk;
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eshkp->shoptype = sroom->rtype;
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