Add in_lua flag

In preparation of making config errors available to lua scripts,
instead outputting them via pline.
This commit is contained in:
Pasi Kallinen
2021-02-10 17:06:12 +02:00
parent 33ee596d68
commit 9576154690
6 changed files with 16 additions and 6 deletions
+1
View File
@@ -1646,6 +1646,7 @@ extern int l_obj_register(lua_State *);
#if !defined(CROSSCOMPILE) || defined(CROSSCOMPILE_TARGET)
extern lua_State * nhl_init(void);
extern void nhl_done(lua_State *);
extern boolean nhl_loadlua(lua_State *, const char *);
extern boolean load_lua(const char *);
extern void nhl_error(lua_State *, const char *) NORETURN;