fix memory leak: obj->oextra->omonst->mextra

The memory leak (monst->mextra->edog, monst->mextra->mname,
monst->mextra for some monster were not released) I noticed recently
was due to recording a pet's full monster attributes with its corpse.
During save and restore, obj->oextra->omonst was being treated as a
full-fledged monster so worked as intended, but when freed, omonst
was treated as a black box and its mextra details weren't handled.
This commit is contained in:
PatR
2015-11-13 20:39:10 -08:00
parent 24099c50b2
commit 95772261dc
4 changed files with 41 additions and 22 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 zap.c $NHDT-Date: 1446887542 2015/11/07 09:12:22 $ $NHDT-Branch: master $:$NHDT-Revision: 1.233 $ */
/* NetHack 3.6 zap.c $NHDT-Date: 1447475947 2015/11/14 04:39:07 $ $NHDT-Branch: master $:$NHDT-Revision: 1.235 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -4462,9 +4462,8 @@ register struct obj *obj; /* no texts here! */
obj->owt = weight(obj);
obj->dknown = obj->bknown = obj->rknown = 0;
obj->known = objects[obj->otyp].oc_uses_known ? 0 : 1;
if (obj->oextra)
dealloc_oextra(obj->oextra);
obj->oextra = (struct oextra *) 0;
dealloc_oextra(obj);
if (obj->where == OBJ_FLOOR) {
obj_extract_self(obj); /* move rocks back on top */
place_object(obj, obj->ox, obj->oy);