fix #H6292 - green slime & genocide

Report suggested that if hero is turning into green slime, genociding
green slime should cure it.  I went another direction:  if life-saved
while dying due to turning into green slime, you survive polymorphed
into green slime form.  If green slimes have been genocided (probably
after becoming infected with slime or hero wouldn't have faced any
slimes to cause infection, but that could be from eating a glob of
green slime created prior to genocide, or from #wizintrinsic), you'll
immediately die again, this time from genocide.
This commit is contained in:
PatR
2018-12-05 01:45:16 -08:00
parent 37b7243c57
commit 95a6c458bc
3 changed files with 67 additions and 16 deletions

View File

@@ -242,6 +242,7 @@ level change after being interruped locking or unlocking a container might
access freed memory
if a restore attempt failed and a new game was started instead, it would use
stale context from old game if restoration got far enough to load that
if hero survives turning into slime (life-saving), survive as a green slime
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository