fix #H6292 - green slime & genocide
Report suggested that if hero is turning into green slime, genociding green slime should cure it. I went another direction: if life-saved while dying due to turning into green slime, you survive polymorphed into green slime form. If green slimes have been genocided (probably after becoming infected with slime or hero wouldn't have faced any slimes to cause infection, but that could be from eating a glob of green slime created prior to genocide, or from #wizintrinsic), you'll immediately die again, this time from genocide.
This commit is contained in:
@@ -242,6 +242,7 @@ level change after being interruped locking or unlocking a container might
|
||||
access freed memory
|
||||
if a restore attempt failed and a new game was started instead, it would use
|
||||
stale context from old game if restoration got far enough to load that
|
||||
if hero survives turning into slime (life-saving), survive as a green slime
|
||||
|
||||
|
||||
Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user