update Guidebook and some generated files
This commit is contained in:
@@ -47,7 +47,7 @@
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.ds f0 \*(vr
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.ds f1 \" empty
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.\"DO NOT REMOVE NH_DATESUB .ds f2 Date(%B %-d, %Y)
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.ds f2 November 4, 2024
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.ds f2 November 16, 2024
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.
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.\" A note on some special characters:
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.\" \(lq = left double quote
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@@ -48,7 +48,7 @@
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\author{Original version - Eric S. Raymond\\
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(Edited and expanded for 3.7.0 by Mike Stephenson and others)}
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%DO NOT REMOVE NH_DATESUB \date{Date(%B %-d, %Y)}
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\date{September 13, 2024}
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\date{November 16, 2024}
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\maketitle
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18
doc/dlb.txt
18
doc/dlb.txt
@@ -1,4 +1,4 @@
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DLB(6) DLB(6)
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DLB(6) Games Manual DLB(6)
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@@ -13,8 +13,8 @@ DESCRIPTION
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NetHack version 3.1 and higher. It is used to maintain the archive
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files from which NetHack reads special level files and other read-only
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information. Note that like tar the command and option specifiers are
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specified as a continuous string and are followed by any arguments
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required in the same order as the option specifiers.
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specified as a continuous string and are followed by any arguments re-
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quired in the same order as the option specifiers.
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This facility is optional and may be excluded during NetHack configura-
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tion.
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@@ -55,16 +55,16 @@ SEE ALSO
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nethack(6), tar(1)
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BUGS
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Not a good tar emulation; - does not mean stdin or stdout. Should
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include an optional compression facility. Not all read-only files for
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Not a good tar emulation; - does not mean stdin or stdout. Should in-
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clude an optional compression facility. Not all read-only files for
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NetHack can be read out of an archive; examining the source is the only
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way to know which files can be.
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COPYRIGHT
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This file is Copyright (C) Kenneth Lorber, 2022 for version
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NetHack-3.7:1.12. NetHack may be freely redistributed. See license
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for details.
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This file is Copyright (C) Kenneth Lorber, DATE(%Y) for version keni-
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gitset:1.13. NetHack may be freely redistributed. See license for de-
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tails.
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NETHACK 8 February 2022 DLB(6)
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NETHACK DATE(1-d 1B 1Y) DLB(6)
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@@ -1,4 +1,4 @@
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MAKEDEFS(6) MAKEDEFS(6)
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MAKEDEFS(6) Games Manual MAKEDEFS(6)
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@@ -32,13 +32,13 @@ SHORT COMMANDS
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-m Generate date.h and options file. It will read dat/gitinfo.txt,
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only if it is present, to obtain githash= and gitbranch=
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info and include related preprocessor #defines in date.h file.
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info and include related preprocessor #defines in date.h file.
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-p Generate pm.h
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-q Generate the rumors file.
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-s Generate the bogusmon , engrave and epitaph files.
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-s Generate the bogusmon, engrave, and epitaph files.
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-1 Generate the epitaph file.
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@@ -53,7 +53,7 @@ LONG COMMANDS
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Show debugging output.
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--make [command]
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Execute a short command. Command is given without preceding
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Execute a short command. Command is given without preceding
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dash.
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--input file
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@@ -61,67 +61,67 @@ LONG COMMANDS
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is - standard input is read.
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--output file
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Specify the output file for the command (if needed). If the
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Specify the output file for the command (if needed). If the
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file is - standard output is written.
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--svs [delimiter]
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Generate a version string to standard output without a trailing
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newline. If specified, the delimiter is used between each part
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Generate a version string to standard output without a trailing
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newline. If specified, the delimiter is used between each part
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of the version string.
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--grep Filter the input file to the output file. See the MDGREP FUNC-
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--grep Filter the input file to the output file. See the MDGREP FUNC-
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TIONS section below for information on controlling the filtering
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operation.
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--grep-showvars
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Show the name and value for each variable known to the grep
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option.
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Show the name and value for each variable known to the grep op-
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tion.
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--grep-trace
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Turn on debug tracing for the grep function ( --grep must be
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Turn on debug tracing for the grep function ( --grep must be
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specified as well).
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--grep-defined symbol
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Exit shell true (0) if symbol is known and defined, otherwise
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Exit shell true (0) if symbol is known and defined, otherwise
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exit shell false (1).
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--grep-define symbol
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Force the value of symbol to be "defined." Symbol must already
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Force the value of symbol to be "defined." Symbol must already
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be known to makedefs.
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--grep-undef symbol
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Force the definition of symbol to be "undefined." Symbol must
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Force the definition of symbol to be "undefined." Symbol must
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already be known to makedefs.
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MDGREP FUNCTIONS
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The --grep command (and certain other commands) filter their input, on
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a line-by-line basis, according to control lines embedded in the input
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and on information gleaned from the NetHack(6) configuration. This
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allows certain changes such as embedding platform-specific documenta-
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tion into the master documentation files.
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The --grep command (and certain other commands) filter their input, on
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a line-by-line basis, according to control lines embedded in the input
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and on information gleaned from the NetHack(6) configuration. This al-
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lows certain changes such as embedding platform-specific documentation
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into the master documentation files.
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Rules:
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- The default conditional state is printing enabled.
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- Any line NOT starting with a caret (^) is either suppressed
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or passed through unchanged depending on the current condi-
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- Any line NOT starting with a caret (^) is either suppressed
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or passed through unchanged depending on the current condi-
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tional state.
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- Any line starting with a caret is a control line; as in C,
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zero or more spaces may be embedded in the line almost any-
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where (except immediately after the caret); however the
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- Any line starting with a caret is a control line; as in C,
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zero or more spaces may be embedded in the line almost any-
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where (except immediately after the caret); however the
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caret must be in column 1.
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- Conditionals may be nested.
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- Makedefs will exit with an error code if any errors are
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detected; processing will continue (if it can) to allow as
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- Makedefs will exit with an error code if any errors are de-
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tected; processing will continue (if it can) to allow as
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many errors as possible to be detected.
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- Unknown identifiers are treated as both TRUE and as an
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error. Note that --undef or #undef in the NetHack(6) con-
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figuration are different from unknown.
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- Unknown identifiers are treated as both TRUE and as an er-
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ror. Note that --undef or #undef in the NetHack(6) configu-
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ration are different from unknown.
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Control lines:
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@@ -143,9 +143,9 @@ AUTHOR
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The NetHack Development Team
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COPYRIGHT
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This file is Copyright (C) Kenneth Lorber, 2022 for version keni-crash-
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web2:1.21. NetHack may be freely redistributed. See license for
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details.
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This file is Copyright (C) Kenneth Lorber, 2022 for version
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NetHack-3.7:1.22. NetHack may be freely redistributed. See license
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for details.
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@@ -278,7 +278,7 @@ BUGS
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Probably infinite.
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COPYRIGHT
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This file is Copyright (C) Robert Patrick Rankin, 2024 for version
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This file is Copyright (C) Robert Patrick Rankin, 2022 for version
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NetHack-3.7:1.31. NetHack may be freely redistributed. See license
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for details.
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@@ -286,4 +286,4 @@ COPYRIGHT
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NETHACK 28 February 2024 NETHACK(6)
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NETHACK 21 February 2022 NETHACK(6)
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@@ -1,4 +1,4 @@
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RECOVER(6) RECOVER(6)
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RECOVER(6) Games Manual RECOVER(6)
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@@ -35,14 +35,14 @@ DESCRIPTION
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The level file names are of the form base.nn, where nn is an internal
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bookkeeping number for the level. The file base.0 is used for game
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identity, locking, and, when checkpointing, for the game state. Vari-
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ous OSes use different strategies for constructing the base name.
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Microcomputers use the character name, possibly truncated and modified
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to be a legal filename on that system. Multi-user systems use the
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(modified) character name prefixed by a user number to avoid conflicts,
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or "xlock" if the number of concurrent players is being limited. It
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may be necessary to look in the playground to find the correct base
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name of the interrupted game. recover will transform these level files
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into a save file of the same name as nethack would have used.
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ous OSes use different strategies for constructing the base name. Mi-
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crocomputers use the character name, possibly truncated and modified to
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be a legal filename on that system. Multi-user systems use the (modi-
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fied) character name prefixed by a user number to avoid conflicts, or
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"xlock" if the number of concurrent players is being limited. It may
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be necessary to look in the playground to find the correct base name of
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the interrupted game. recover will transform these level files into a
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save file of the same name as nethack would have used.
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Since recover must be able to read and delete files from the playground
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and create files in the save directory, it has interesting interactions
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@@ -53,9 +53,9 @@ DESCRIPTION
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some of the microcomputer ports install recover by default.
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For a multi-user system, the game administrator may want to arrange for
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all .0 files in the playground to be fed to recover when the host
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machine boots, and handle game crashes individually. If the user popu-
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lation is sufficiently trustworthy, recover can be installed with the
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all .0 files in the playground to be fed to recover when the host ma-
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chine boots, and handle game crashes individually. If the user popula-
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tion is sufficiently trustworthy, recover can be installed with the
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same permissions the nethack executable has. In either case, recover
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is easily compiled from the distribution utility directory.
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@@ -70,8 +70,8 @@ SEE ALSO
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BUGS
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recover makes no attempt to find out if a base name specifies a game in
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progress. If multiple machines share a playground, this would be
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impossible to determine.
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progress. If multiple machines share a playground, this would be im-
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possible to determine.
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recover should be taught to use the nethack playground locking mecha-
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nism to avoid conflicts.
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