new makemon() flag
add a flag to makemon() to allow monster to be created adjacent to the supplied coordinates if there is already a monster at the target location
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@@ -106,6 +106,8 @@ never display I symbol on the mounted hero/steed location
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pit digging is no longer stopped by a sleeping monster next to you
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ensure mksobj() always attaches timer to corpse, even if called with init FALSE
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only charge for eating one stacked tin, not all at once
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add flag to makemon() to allow monster to be created adjacent to the supplied
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coordinates if there is already a monster at the target location
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Platform- and/or Interface-Specific Fixes
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