new makemon() flag
add a flag to makemon() to allow monster to be created adjacent to the supplied coordinates if there is already a monster at the target location
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@@ -140,6 +140,7 @@ NEARDATA extern coord bhitpos; /* place where throw or zap hits or stops */
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#define MM_NONAME 0x20 /* monster is not christened */
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#define MM_NOCOUNTBIRTH 0x40 /* don't increment born counter (for revival) */
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#define MM_IGNOREWATER 0x80 /* ignore water when positioning */
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#define MM_ADJACENTOK 0x100 /* its acceptable to use adjacent coordinates */
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/* flags for special ggetobj status returns */
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#define ALL_FINISHED 0x01 /* called routine already finished the job */
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