housekeeping updates

This commit is contained in:
nhmall
2019-12-17 23:38:06 -05:00
parent 9815cceae6
commit 96155c7e02
5 changed files with 47 additions and 14 deletions

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README
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NetHack 3.6.4 -- General information December 17, 2019
NetHack 3.6.4 -- General information December 18, 2019
NetHack 3.6 is an enhancement to the dungeon exploration game NetHack,
which is a distant descendent of Rogue and Hack, and a direct descendent of
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Below you will find some other general notes that were not considered
spoilers:
* fix potential buffer overflow when parsing run-time configuration file
* GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
* being processed even if PANICTRACE was disabled but only being freed
* at end of game when that was enabled
* fix the article used in the message when your steed encounters a polymorph trap
* fix the article used in the message when your steed encounters a polymorph
* trap
* allow teleporting onto the vibrating square
* message "your knapsack can't accomodate any more items" when picking stuff
* up or removing such from container was inaccurate if there was some
* gold pending; vary the message rather than add more convoluted pickup
* code
* dozen-ish assorted spelling/typo fixes in messages and source comments
* fix potential buffer overflow when parsing run-time configuration file
* wizard mode wishing for terrain would leave it unmapped if done while blind
* wizard mode terrain wish could leave hero in water (severe vision limits)
* or in lava (trapped, sinking) which wasn't there any more
* flying hero can go down (via '>') holes or trap doors instead of escaping
* trap
* polymorphed hero hiding on the ceiling can now use '>' to unhide instead of
* being told "you can't go down here"
* fix compilation on platforms that split the ncurses and tinfo libraries
* Windows: allow all game files to be on a portable device via the sysconf
* option 'portable_device_paths'
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