housekeeping updates
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@@ -36,13 +36,30 @@
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/****************************************************************************/
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/* Version 3.6.x */
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/* Patch 4, December 17, 2019
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/* Patch 4, December 18, 2019
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*
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* fix potential buffer overflow when parsing run-time configuration file
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* GDBPATH and GREPPATH from sysconf or -D... on compilation command line were
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* being processed even if PANICTRACE was disabled but only being freed
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* at end of game when that was enabled
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* fix the article used in the message when your steed encounters a polymorph trap
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* fix the article used in the message when your steed encounters a polymorph
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* trap
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* allow teleporting onto the vibrating square
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* message "your knapsack can't accomodate any more items" when picking stuff
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* up or removing such from container was inaccurate if there was some
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* gold pending; vary the message rather than add more convoluted pickup
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* code
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* dozen-ish assorted spelling/typo fixes in messages and source comments
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* fix potential buffer overflow when parsing run-time configuration file
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* wizard mode wishing for terrain would leave it unmapped if done while blind
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* wizard mode terrain wish could leave hero in water (severe vision limits)
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* or in lava (trapped, sinking) which wasn't there any more
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* flying hero can go down (via '>') holes or trap doors instead of escaping
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* trap
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* polymorphed hero hiding on the ceiling can now use '>' to unhide instead of
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* being told "you can't go down here"
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* fix compilation on platforms that split the ncurses and tinfo libraries
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* Windows: allow all game files to be on a portable device via the sysconf
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* option 'portable_device_paths'
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*/
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/* Patch 3, December 5, 2019
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@@ -61,7 +78,7 @@
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* Added several grammar corrections
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* Improved recognition of deafness for several situations including the
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* playing of musical instruments and bribing negotiations with demon lords
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* Fixed ignoring of god's wrath when hero injured himself during altar kick
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* Fixed ignoring of god's wrath when hero injured himself during altar kick
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* Fixed several cases where persistent inventory window was not updated
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* Fixed temple priests or shopkeepers moving over other monsters
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* Fixed a crash-causing bug when putting on levitation boots over a sink
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@@ -74,14 +91,14 @@
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* the Windows platform
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* Improved the layout and display of the player selection dialog used on the
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* Windows graphical implementation
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* Improved performance of some tty versions by reducing the number of
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* Improved performance of some tty versions by reducing the number of
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* function calls made from mapglyph
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* Allowed the msdos implementation to build with curses and PDCurses
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* Included over 100 other fixes and improvements as outlined in doc/fixes36.3
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*/
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/* Patch 2, May 7, 2019
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*
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*
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* Over 320 bug fixes including a couple of crash bug fixes as outlined in
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* doc/fixes36.2
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* More than 15 enhancements or improvements
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