Make STEED unconditional.
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@@ -2205,7 +2205,6 @@ E struct obj *FDECL(findgold, (struct obj *));
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/* ### steed.c ### */
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#ifdef STEED
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E void NDECL(rider_cant_reach);
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E boolean FDECL(can_saddle, (struct monst *));
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E int FDECL(use_saddle, (struct obj *));
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@@ -2217,7 +2216,6 @@ E void NDECL(kick_steed);
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E void FDECL(dismount_steed, (int));
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E void FDECL(place_monster, (struct monst *,int,int));
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E boolean FDECL(stucksteed, (BOOLEAN_P));
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#endif
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/* ### teleport.c ### */
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