Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-13 21:23:56 -05:00
committed by Pasi Kallinen
parent aba6ecb7b3
commit 9759f5bf6d
62 changed files with 98 additions and 641 deletions

View File

@@ -250,13 +250,11 @@ dig(VOID_ARGS)
You("fumble and drop %s.", yname(uwep));
dropx(uwep);
} else {
#ifdef STEED
if (u.usteed)
pline("%s and %s %s!",
Yobjnam2(uwep, "bounce"), otense(uwep, "hit"),
mon_nam(u.usteed));
else
#endif
pline("Ouch! %s and %s you!",
Yobjnam2(uwep, "bounce"), otense(uwep, "hit"));
set_wounded_legs(RIGHT_SIDE, 5 + rnd(5));