Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-13 21:23:56 -05:00
committed by Pasi Kallinen
parent aba6ecb7b3
commit 9759f5bf6d
62 changed files with 98 additions and 641 deletions

View File

@@ -401,9 +401,7 @@ register struct monst *mtmp;
", digesting you" :
is_animal(u.ustuck->data) ? ", swallowing you" :
", engulfing you");
#ifdef STEED
if (mtmp == u.usteed) Strcat(info, ", carrying you");
#endif
/* avoid "Status of the invisible newt ..., invisible" */
/* and unlike a normal mon_nam, use "saddled" even if it has a name */
@@ -451,10 +449,7 @@ ustatusline()
} /* note: "goop" == "glop"; variation is intentional */
}
if (Stunned) Strcat(info, ", stunned");
#ifdef STEED
if (!u.usteed)
#endif
if (Wounded_legs) {
if (!u.usteed && Wounded_legs) {
const char *what = body_part(LEG);
if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
what = makeplural(what);