Make STEED unconditional.
This commit is contained in:
36
src/potion.c
36
src/potion.c
@@ -90,11 +90,9 @@ boolean talk;
|
||||
}
|
||||
if (xtime && !old) {
|
||||
if (talk) {
|
||||
#ifdef STEED
|
||||
if (u.usteed)
|
||||
You("wobble in the saddle.");
|
||||
else
|
||||
#endif
|
||||
You("%s...", stagger(youmonst.data, "stagger"));
|
||||
}
|
||||
}
|
||||
@@ -676,10 +674,8 @@ peffects(otmp)
|
||||
else {
|
||||
if (Levitation || Is_airlevel(&u.uz)||Is_waterlevel(&u.uz))
|
||||
You("are motionlessly suspended.");
|
||||
#ifdef STEED
|
||||
else if (u.usteed)
|
||||
You("are frozen in place!");
|
||||
#endif
|
||||
else
|
||||
Your("%s are frozen to the %s!",
|
||||
makeplural(body_part(FOOT)), surface(u.ux, u.uy));
|
||||
@@ -814,11 +810,8 @@ peffects(otmp)
|
||||
}
|
||||
break;
|
||||
case POT_SPEED:
|
||||
if(Wounded_legs && !otmp->cursed
|
||||
#ifdef STEED
|
||||
&& !u.usteed /* heal_legs() would heal steeds legs */
|
||||
#endif
|
||||
) {
|
||||
if(Wounded_legs && !otmp->cursed && !u.usteed) {
|
||||
/* heal_legs() would heal steeds legs */
|
||||
heal_legs();
|
||||
unkn++;
|
||||
break;
|
||||
@@ -1143,10 +1136,8 @@ boolean your_fault;
|
||||
register const char *botlnam = bottlename();
|
||||
boolean isyou = (mon == &youmonst);
|
||||
int distance;
|
||||
#ifdef STEED
|
||||
struct obj *saddle = (struct obj *)0;
|
||||
boolean hit_saddle = FALSE;
|
||||
#endif
|
||||
|
||||
if(isyou) {
|
||||
distance = 0;
|
||||
@@ -1154,7 +1145,6 @@ boolean your_fault;
|
||||
botlnam, body_part(HEAD));
|
||||
losehp(Maybe_Half_Phys(rnd(2)), "thrown potion", KILLED_BY_AN);
|
||||
} else {
|
||||
#ifdef STEED
|
||||
/* sometimes it hits the saddle */
|
||||
if(((mon->misc_worn_check & W_SADDLE) &&
|
||||
(saddle = which_armor(mon, W_SADDLE))) &&
|
||||
@@ -1163,21 +1153,17 @@ boolean your_fault;
|
||||
((rnl(10) > 7 && obj->cursed) ||
|
||||
(rnl(10) < 4 && obj->blessed) || !rn2(3)))))
|
||||
hit_saddle = TRUE;
|
||||
#endif
|
||||
distance = distu(mon->mx,mon->my);
|
||||
if (!cansee(mon->mx,mon->my)) pline("Crash!");
|
||||
else {
|
||||
char *mnam = mon_nam(mon);
|
||||
char buf[BUFSZ];
|
||||
|
||||
#ifdef STEED
|
||||
if(hit_saddle && saddle) {
|
||||
Sprintf(buf, "%s saddle", s_suffix(x_monnam(mon,
|
||||
ARTICLE_THE, (char *)0,
|
||||
(SUPPRESS_IT|SUPPRESS_SADDLE), FALSE)));
|
||||
} else
|
||||
#endif
|
||||
if(has_head(mon->data)) {
|
||||
} else if(has_head(mon->data)) {
|
||||
Sprintf(buf, "%s %s",
|
||||
s_suffix(mnam),
|
||||
(notonhead ? "body" : "head"));
|
||||
@@ -1187,20 +1173,12 @@ boolean your_fault;
|
||||
pline_The("%s crashes on %s and breaks into shards.",
|
||||
botlnam, buf);
|
||||
}
|
||||
if(rn2(5) && mon->mhp > 1
|
||||
#ifdef STEED
|
||||
&& !hit_saddle
|
||||
#endif
|
||||
)
|
||||
if(rn2(5) && mon->mhp > 1 && !hit_saddle)
|
||||
mon->mhp--;
|
||||
}
|
||||
|
||||
/* oil doesn't instantly evaporate; Neither does a saddle hit */
|
||||
if (obj->otyp != POT_OIL &&
|
||||
#ifdef STEED
|
||||
!hit_saddle &&
|
||||
#endif
|
||||
cansee(mon->mx,mon->my))
|
||||
if (obj->otyp != POT_OIL && !hit_saddle && cansee(mon->mx,mon->my))
|
||||
pline("%s.", Tobjnam(obj, "evaporate"));
|
||||
|
||||
if (isyou) {
|
||||
@@ -1224,7 +1202,6 @@ boolean your_fault;
|
||||
}
|
||||
break;
|
||||
}
|
||||
#ifdef STEED
|
||||
} else if (hit_saddle && saddle) {
|
||||
char *mnam, buf[BUFSZ], saddle_glows[BUFSZ];
|
||||
boolean affected = FALSE;
|
||||
@@ -1245,7 +1222,6 @@ boolean your_fault;
|
||||
}
|
||||
if (useeit && !affected)
|
||||
pline("%s %s wet.", buf, aobjnam(saddle, "get"));
|
||||
#endif
|
||||
} else {
|
||||
boolean angermon = TRUE;
|
||||
|
||||
@@ -1777,11 +1753,9 @@ dodip()
|
||||
if (yn(upstart(qtoo)) == 'y') {
|
||||
if (Levitation) {
|
||||
floating_above(pooltype);
|
||||
#ifdef STEED
|
||||
} else if (u.usteed && !is_swimmer(u.usteed->data) &&
|
||||
P_SKILL(P_RIDING) < P_BASIC) {
|
||||
rider_cant_reach(); /* not skilled enough to reach */
|
||||
#endif
|
||||
} else {
|
||||
if (obj->otyp == POT_ACID) obj->in_use = 1;
|
||||
(void) get_wet(obj);
|
||||
|
||||
Reference in New Issue
Block a user