Make STEED unconditional.

This commit is contained in:
Sean Hunt
2015-02-13 21:23:56 -05:00
committed by Pasi Kallinen
parent aba6ecb7b3
commit 9759f5bf6d
62 changed files with 98 additions and 641 deletions

View File

@@ -366,14 +366,12 @@ GnomeUIInfo action_menu[] = {
ghack_accelerator_selected,
GINT_TO_POINTER(M('j')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'j',GDK_MOD1_MASK
},
#ifdef STEED
{
GNOME_APP_UI_ITEM, N_("Ride"),
N_("Ride (or stop riding) a monster"),
doride,
GINT_TO_POINTER(M('r')), NULL, GNOME_APP_PIXMAP_NONE, NULL, 'R',GDK_MOD1_MASK
},
#endif
{
GNOME_APP_UI_ITEM, N_("Wipe face"),
N_("wipe off your face"),

View File

@@ -81,9 +81,6 @@ struct conditionals {
{ OBJ_GLYPH, LEATHER_JACKET, "T-shirt" },
{ OBJ_GLYPH, LOCK_PICK, "credit card" },
{ OBJ_GLYPH, MAGIC_LAMP, "expensive camera" },
#endif
#ifndef STEED
{ OBJ_GLYPH, TOWEL, "saddle" },
#endif
/* allow slime mold to look like slice of pizza, since we
* don't know what a slime mold should look like when renamed anyway