tin identification
Tin handling code used tin->cknown to indicate that the variety (soup, deep fried, pureed, &c) was known, but neither object identification nor end of game disclosure was setting cknown for that type of object. ^I behaves as if cknown is set, so the problem was hidden during times when anyone was likely to be paying attention.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 end.c $NHDT-Date: 1583190253 2020/03/02 23:04:13 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.208 $ */
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/* NetHack 3.6 end.c $NHDT-Date: 1596226442 2020/07/31 20:14:02 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.210 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2012. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1315,8 +1315,7 @@ int how;
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for (obj = g.invent; obj; obj = obj->nobj) {
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discover_object(obj->otyp, TRUE, FALSE);
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obj->known = obj->bknown = obj->dknown = obj->rknown = 1;
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if (Is_container(obj) || obj->otyp == STATUE)
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obj->cknown = obj->lknown = 1;
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set_cknown_lknown(obj); /* set flags when applicable */
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/* we resolve Schroedinger's cat now in case of both
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disclosure and dumplog, where the 50:50 chance for
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live cat has to be the same both times */
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