auto-cursing helmet vs perm_invent

I though that I noticed a problem but later couldn't reproduce
it, so this might not be redundant.  Update persistent inventory
when putting on a helmet causes it to become cursed.

Minor change:  if blind at the time, hero loses knowledge of BUC
state.
This commit is contained in:
PatR
2020-11-16 18:08:02 -08:00
parent d81e1672aa
commit 98075ebfe8
2 changed files with 11 additions and 2 deletions

View File

@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.353 $ $NHDT-Date: 1605316497 2020/11/14 01:14:57 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.354 $ $NHDT-Date: 1605578879 2020/11/17 02:07:59 $
General Fixes and Modified Features
-----------------------------------
@@ -295,6 +295,7 @@ hero could break a wand ("raising the wand high over your head, you break it
one-handed weapon and also to a shield
if a monster threw a cocktrice egg at the hero but hit and petrified another
monster, the hero would get credit/blame for killing it
update persistent inventory when putting on a helmet causes it to auto-curse
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository