auto-cursing helmet vs perm_invent
I though that I noticed a problem but later couldn't reproduce it, so this might not be redundant. Update persistent inventory when putting on a helmet causes it to become cursed. Minor change: if blind at the time, hero loses knowledge of BUC state.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.353 $ $NHDT-Date: 1605316497 2020/11/14 01:14:57 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.354 $ $NHDT-Date: 1605578879 2020/11/17 02:07:59 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -295,6 +295,7 @@ hero could break a wand ("raising the wand high over your head, you break it
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one-handed weapon and also to a shield
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if a monster threw a cocktrice egg at the hero but hit and petrified another
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monster, the hero would get credit/blame for killing it
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update persistent inventory when putting on a helmet causes it to auto-curse
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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