djinn/ghosts from potions
<Someone> wrote: >It seems silly to have two flags being used for counting djinn and >ghosts, now that there's mvitals.born... This does not break save and bones compatibility in the 3.4.x branch, it changes the code, but leaves the obsolete fields in flags.
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@@ -80,7 +80,6 @@ struct context_info {
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/* 8: travel */
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unsigned startingpet_mid;
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int warnlevel;
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int djinni_count, ghost_count; /* potion effect tuning */
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long next_attrib_check; /* next attribute check */
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long stethoscope_move;
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short stethoscope_movement;
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