Give a hint that containers are looted instead of opened
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@@ -618,6 +618,9 @@ int x, y;
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There("is no obvious way to open the drawbridge.");
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else if (portcullis || door->typ == DRAWBRIDGE_DOWN)
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pline_The("drawbridge is already open.");
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else if (container_at(cc.x, cc.y, TRUE))
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pline("%s like something lootable over there.",
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Blind ? "Feels" : "Seems");
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else
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You("%s no door there.", Blind ? "feel" : "see");
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return res;
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