wand of polymorph vs monster inventory
From the newsgroup: inventory dropped by a monster killed by system shock when zapped by a wand of polymorph is protected against being poly'd by that same zap, but worn/wielded equipment that's forced to be dropped due to being unusable in a transformed monster's new form was not. Not mentioned in the newsgroup, but also fixed: boulders dropped when a giant turns into a non-giant were also subject to the zap instead of protected.
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@@ -842,6 +842,8 @@ declining to attack a peaceful monster via kicking woke nearby monsters and
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make hero be immune from stinking cloud damage during successful prayer
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very fast hero would sometimes take two consecutive moves with very fast
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monsters then getting two moves, instead of interleaving the activity
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when a monster zapped by polymorph drops inventory because of its new form,
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don't let that same zap hit the dropped item(s)
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Platform- and/or Interface-Specific Fixes
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