throw-and-return vs !fixinv
Implement the request that a wielded+thrown aklys be given the same inventory letter when it returns and is caught and rewielded, even for the !fixinv setting where inventory letters don't stick. Works for Valkyrie-thrown Mjollnir and returning (ie, didn't hit) boomerangs as well as for aklys. I'm not sure how useful this really is, because on the rare occasions that it either doesn't return or fails to be caught, it won't be given the same letter when subsequently picked up. So the player who relies on it will still be vulnerable to using the wrong letter next time a throw is attempted. But at least picking it up explicitly displays the new inventory letter, unlike catching it upon return.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 polyself.c $NHDT-Date: 1581886864 2020/02/16 21:01:04 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.150 $ */
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/* NetHack 3.6 polyself.c $NHDT-Date: 1583073991 2020/03/01 14:46:31 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.152 $ */
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/* Copyright (C) 1987, 1988, 1989 by Ken Arromdee */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1203,7 +1203,7 @@ dospit()
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break;
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}
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otmp->spe = 1; /* to indicate it's yours */
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throwit(otmp, 0L, FALSE);
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throwit(otmp, 0L, FALSE, (struct obj *) 0);
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}
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return 1;
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}
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